Treadmill with Unique Virtual Reality System
Promises Numerous Health Benefits
By: Emily Groh
To help astronauts maintain balance and coordination
when they return from space to the Earth, Moon, or Mars, NASA
Glenn's Human Health and Performance Project Office (within
Exploration) has been helping to develop a dual
track treadmill with a virtual reality (VR) system. For the
past four years, Glenn's primary responsibility has been to
create the VR component and software necessary to interface
with the treadmill. The project team has been analyzing data
collected from two groups of human test subjects.
The construction and testing of the dual
track treadmill has been a collaborative effort between NASA
Glenn, the John Glenn Bioengineering Consortium, and the Cleveland
Clinic Foundation (CCF). Susan D'Andrea, of the CCF's Department
of Biomechanical Engineering, served as the Principle Investigator
(PI) and managed the research, design, construction, and programming
of the treadmill. At Glenn, the development of the VR system
was led by Co-PI Dr. Jay Horowitz and computer graphics software
engineer Phil O'Connor.
The treadmill design is unique because each
track can be independently controlled to vary speed, inclination,
or height so as to simulate uneven terrain, steps, or even going
around corners. The VR system is synchronized with the treadmill
to display an environment that corresponds to the motion of
the tracks. A computer interface connects to the VR system and
the treadmill to maintain a digital communication link between
all three devices.
The VR system is an essential part of the
project because it coordinates what you see with what you feel.
O'Connor created the software program that generates
the visual environment and controls the motion of the treadmill.
He said, “I really enjoyed working through the problem-solving
challenges. Also, it was a good opportunity to creatively apply
graphics, artificial intelligence, and gaming technology to
a scientific NASA application.”
Exercise countermeasures like the dual track
treadmill will help to improve astronaut health. During spaceflight,
astronauts may experience motion sickness, dizziness, impaired
motor skills, and decreased muscle coordination. Along with
the typical cardiovascular and musculoskeletal benefits of treadmill
exercise, it improves an astronaut's coordination and sense
of balance when he/she returns to Earth.
According
to Dr. Horowitz, an astronaut's ability to re-orient themselves
quickly following space travel is critical to long-duration
spaceflights to Mars and beyond. For this reason, “countermeasures
have become a high priority for NASA in fulfillment of the Vision
for Space Exploration,”
he said.
Initial testing of the treadmill with human
subject has been completed at the Clinic, and the data is currently
being analyzed by the project team. The VR environment's software
and visual display screen will be continuously updated for improvements.
Recently, a visual display was added to the treadmill now used
on the International Space Station which may eventually include
a VR component. Other future plans for the dual track treadmill
include research of more advanced exercise countermeasures by
NASA and the CFF.